
The sketch will be pasted in the approximate location you clicked on the plane or face. Like in step 2, you can also use the Ctrl+V Windows command.

The key difference is a derived sketch will remain linked to the original sketch geometry so if you change the original sketch, the derived sketch will update, as well.

Depending on your needs in reusing the sketch, you may decide to either create a derived sketch or perform a simple Copy/Paste operation. There are three tools that can be used to accomplish this objective, two of which will be discussed here. What if the sketch entities you need to recreate should be at a different orientation to the part or even another part altogether? You may be thinking “Impossible!” but you couldn’t be more wrong. But these tools, however convenient, are only useful when the geometry you want to reuse lives with the same location and orientation to the rest of your model and the only difference is planar depth.

The Contour Select tool can also be very helpful when you want to use the same sketch for multiple features. Popular techniques used to recycle sketch geometry are the Convert Entities and Offset sketching tools. Something else that can help you with the same objective is to reuse your sketch geometry instead of re-drawing same or similar geometry as you build your part. There are many tools that can be used to achieve this objective, such as the patterning and mirror commands. One of the ways you can save time while building a model in SolidWorks is to never model the same feature twice. By CAPINC Applications Engineer, Laura Weismantel
