
The SNES versions alone sold over 10 million units, a staggering number even by today's standards. Sure, Street Fighter II (and all its iterations) was a big hit in the arcades, but the bigger story may have been at home. At the time, 2D fighters weren't in the limelight, but CAPCOM's unique and simplistic touch, featuring one-on-one fights against animated backdrops, won people over - and it won them over fast. A generation of gamers grew up memorizing quarter-circle punch maneuvers - something that is now ingrained as muscle memory - and learned to love the eccentric cast of characters.


During the '90s Street Fighter II equaled fighting.
